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- // I N C L U D E /////////////////////////////////////////////////////////////
-
- #include <conio.h>
- #include <stdlib.h>
- #include <wgt5.h>
-
- #include "rle_spr.h"
-
- // F U N C T I O N S /////////////////////////////////////////////////////////
-
- void main (void)
- {
- short oldmode;
- color pal[256];
- block sprites[2];
-
-
- oldmode=wgetmode ();
- vga256();
-
- wloadsprites (pal, "wgt_spr.spr", sprites, 0, 0);
- wloadsprites_rle (pal, "rle_spr.spr", &sprites[1], 0, 0);
-
- wsetpalette (0, 255, pal);
-
- wputblock (0, 15, sprites[0], XRAY);
- wputblock (150, 100, sprites[1], XRAY);
-
- wtextcolor (15);
- wouttextxy (0, 0, NULL, "WGT Sprite");
- wouttextxy (180, 90, NULL, "RLE Sprite");
-
- getch();
-
- wfreesprites (sprites, 0, 1);
- wsetmode (oldmode);
-
- }
-